- #Wargame red dragon ai mod how to#
- #Wargame red dragon ai mod mod#
- #Wargame red dragon ai mod mods#
- #Wargame red dragon ai mod Pc#
I've played A Time to Dance about 200+ times to test things and at cons and the AI will always do something unexpected. Is it a good attacking AI and has replayability? Yes. It runs an internal OODA loop looks at various courses of action and then orders units to do their things. The AI is very dynamic and does not cheat. Let me see if I can answer these questions. Thanks a great lot to anyone who would reply
#Wargame red dragon ai mod mod#
Should I purchase it to mod this one, or wait for Southern Storm instead?ĭ) question to the devs or the ones who know: how convertible would be a mod for Red Storm, if porting it to Southern Storm?
Red Storm sounds tempting to me because of modding possibilities.Ĭ) The game has been released in 2014.
#Wargame red dragon ai mod mods#
I like to try to make huge mods (to "reach for the stars"). Just released a playable campaign set for Armageddon (can't link it slitherine account is old but matrix account is less than 7 days) and works on another for Sanctus Reach.
Should I mod it, even if it's from 2014? or should I wait? The demonstration video on Steam makes me think it suicides its great tanks for no great reason.Ĭ) But even if (b) is YES, should I not wait for Southern Storm instead?
The new system looks great to me.Ī) I would like to know the quality of the AI, if it lasts, if it does not send its units to suicide.
#Wargame red dragon ai mod how to#
I can easily grasp what it's getting at and why, and how to order units around and still "get a feeling" of the front. I loved "Wargame Red Dragon" and the previous one because of their units, setting, unit profiles.įor all these reasons "Flashpoint Red Storm" looks lovely, very detailed. My comfort zone was well into Hearts of Iron 3, not HOI4 because in HO4 I find the AI too dumb. Feeling the effect of a hard campaign, getting casualties, adjusting decisions, versus a good AI. I also tend to dislike "strategic puzzles" too once "they just become this" and make us win games with 0 losses as long as we do things in a specific order in a turn-based strategy. Also I often dislike IGOUGO systems, because I feel we are unrealistically destroying the enemy. On a more wargamey genre I got Advanced Tactics Gold but failed to love it (for now!). And I am speaking even about the first mission of any Combat Mission system. Combat Mission saw me lose poor men and poor tanks (but I loved it nevertheless.). I am a hardcore strategy-gamer, I've always been attracted to wargames too. TLDR: Should I get the game or should I wait? One is about "getting the game", and the other is about "getting to mod the game". So I thought I could bother you with such newbie questions. (24.27 KiB) Downloaded 532 times wargame3-Red_Dragon_v140417_CODEX_S10_AOB_T10.CT Release for CODEX (20.It seems that the community is just awesome! Activate the trainer options by checking boxes or setting values from 0 to 1.
#Wargame red dragon ai mod Pc#
Click the PC icon in Cheat Engine in order to select the game process.Special thanks to Group CODEX for releasing this game. Note: The scripts use the CE commands AOBScan and will not load if it is incompatible with the running game version.Īfter downloading the table, copy it to the "My Cheat Table" folder. Have a look at the Table Extras for more information. For enabling any of them, just change its value to 1 The table also contains (when the scripts are active) the options listed on the attached image. So you can always come back in case you don't like the result. When you can,save the game before starting using table/cheat. This game is complicated, so I don't intend to add any additional cheat. If the part is related to ammo, so the ammo will be decreased (You can see that in helicopters) ģ) Load the game process "WarGame3.exe" in CE ĥ) Now activate the options you want to use by checking each box () This will work for human and AI players's units (**) Human Player's units will always be CALM Human Player's units's fuel will not decrease Human Player's strategic points will not go under minimum value (default = 2000) Code: Select all =Ġ: Release for version 14.05.27 (Patch by ALI213)Ģ: Release for version 21.02.23 (Steam)(s3.0)